Archive for November 2014

13th Age 55: Eridon’t

Past, present, Imperial and Separatist collide in one boiling brew as the tensions in Eridu finally reach their climax. Slots and Margaret pursue opposing plans to resolve the situation, and the remaining party simply do their best to ensure that Eridu's populace will survive the fateful day to come. After the newborn Dragonborn's naming ceremony, the Empire will announce their ultimate plans for Eridu-- and worse, a far more sinister force grows on the horizon, deep within the Red Wastes.


Content warning for discussion of violence from approximately 4:20 to 8:15 minutes in. Less stringent warning after that for discussion of Dan Ryckert, pickles, Law's Out, and Shark Week.

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13th Age 55-4: Old Nick Hickory

Margaret celebrates at the party in her own unique way by sabotaging the Dragonborn factions resisting the Empire. The next morning, the various politics of the party collide at full-force, hazed as they may be by hangovers and that ominous light emanating from the Abyss.


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13th Age 55-3: Liquor is Quicker

Scarlett puts forth her own plan to unite and encourage the battered populace of Eridu. Manuél and Mint help out with their own unique twist: far too much alcohol. Do drink responsibly-- these characters are superhuman.



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13th Age 55-2: A Partisan Pair

Margaret and Slots, pursuing opposing plots, each pressure the generally-disliked Marshall Kakobi and the Imperial garrison he leads.


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13th Age 55-1: Temporary Trouble

As day breaks anew in Eridu, Slots is having some confusing flashbacks to the last ceded city he was tangled up in-- Regulus. History repeats itself as Mint gathers intelligence-- and a brand new cube.


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lp13a 54 Compiled: Eridu

The Elements must now make their way across the empire, and as such, the most improbable possible techniques are used to catapult the Battlevan into the sky via Jedna's Folly. Now safely and slowly falling, the team can relax with one of the most popular holidays in the Empire-- Spookums Night. After a long, long night of merrymaking and mead, the Elements arrive in Eridu to meet Scarlett's grandmother Flor, and take stock of the grim deadlock between Imperial troops and uneasy Dragonborn.

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Scarlett finally meets the matriarch of her clan, the tough and no-nonsense Flor. Manuél follows Slots on a mission to infiltrate the Imperial garrison in town, which quickly goes sideways when the bald bigwig Kakobi assumes they are here to put down the Dragonborn once and for all.


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lp13a 54-3: Through the Bazaar

The party begins their research into the various factions that lie in a cold stalemate in Eridu-- the Imperials, the Anarchists, the Separatists... Not even news from Equinox Manor can totally raise their spirits (Happy Spookums Night! Get it?!)



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The Elements (and two guests) wrap up their Spookums Night celebrations in typically meady fashion as they arrive in Eridu's environs-- and along the way, have the honor of meeting the president of a state powerful enough to singlehandedly rival the Empire.



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With a destination fully across the Empire, the Battlevan has to get airborne the only way the Elements know how: dropping it off a cliff. After a few minor yet heartwarming adventures traveling along the river to the great waterfall known as Jedna's Folly, the party puts into action the most improbable plans possible to have the ship airship-shape. Afterwards, to unwind (despite Manuél's accidental added tensions) The Elements celebrate one of the Empire's most beloved holidays: Spookums Night.

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At Strawberry Gelato's suggestion, the party visits a nearby druid village to fill up on natural life energy, the precious fuel for the Battlevan that will be produced at the conclusion of the Autumnal Ritual. Though it is hard to say whether the team is a good luck charm or a terrible omen, they successfully ward off the sudden appearance of an elite team of ogre magi-- and one baffled lich. Thus refueled, the party sets their sights on Eridu, home of the dragonborn, returning to the southern Empire for the first time since that nasty Cathedral debacle.



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The Ogres and their surprise ally, the Lich, seem ready to make a fearsome counter-attack... but what's this?! It's Slots on the top rope, and it looks like he has something brewing in those sparkling eyes of his! With their foes dispatched, thee ritual is completed without a hitch-- winter will arrive this year, as sure as the Elements will continue to make all manner of ridiculous references.



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