Episodes
Thursday Jul 06, 2017
Last Stand Tabletalk
Thursday Jul 06, 2017
Thursday Jul 06, 2017
Likewise, reuploaded as part of the site migration process. Last Stand! Last Stand!
Saturday Mar 21, 2015
Last Stand 1-2: Operation 01B ZILLA
Saturday Mar 21, 2015
Saturday Mar 21, 2015
The Last Stand foundation establishes a foothold in Dubai's peninsulas, and pushes onward into the city proper. The routine mop-up goes sideways, however, when waves crash, the earth rumbles, and a behemoth rises from the ocean behind them in a spreading pool of radioactive waste...
Last Stand Tabletalk
40 minutes. Beware the Un-Nerver.
Six Feats Under presents: Last Stand
PublicOpinion's first 6FU appearance: 13th Age Session 24
Part 1 Part 2
PublicOpinion's Twitter
PublicOpinion's Tumblr
Saturday Mar 14, 2015
Last Stand 1-1: Operation 01A TOAD
Saturday Mar 14, 2015
Saturday Mar 14, 2015
In the near future, something terrible has happened. Enormous, hostile creatures spring from nowhere and threaten cities all over the world-- and the agents of the Last Stand foundation are the only ones who can stop them. Veteran Darius Polipsky (Ironicus) leads Sam "Birdie" Valentine (PublicOpinion), "The Bug" (Ambisagrus), Arthur Hawke of "It's Tuesday Morning! with Arthur Hawke" (Medibot), Jasper Waterworth (Gharbad), and the latecomer Rookie (PoorWeather) in a retaliatory strike against the beasts invading Dubai. If Dubai falls, Last Stand's final weapon falls with it-- this truly is humanity's-- well, you know.
Six Feats Under presents: Last Stand
PublicOpinion's first 6FU appearance: 13th Age Session 24
Part 1 Part 2
PublicOpinion's Twitter
PublicOpinion's Tumblr
Saturday Mar 14, 2015
Last Stand Chat: Risk/Reward Mechanics
Saturday Mar 14, 2015
Saturday Mar 14, 2015
Medibot, Gnome, Ambisagrus, Ironicus, and Gharbad are joined by special guest PublicOpinion to discuss risk and reward design. These elements appear organically in all sorts of games, but are rarely designed as a core part of a roleplaying experience-- rather, these elements are much more common in directly competitive games. Our panel discusses this phenomenon in preparation for Last Stand, a Fortune engine game just dripping with risks and rewards.
Six Feats Under presents: Last Stand
Games discussed: World of Darkness, Stone Age, Argent: The Consortium, Retro-Causality
PublicOpinion's Twitter
PublicOpinion's Tumblr