Archive for the 'Mouse Guard' Category

East Patrol finally reaches Wildseed, with everyone intact. Now that we're here, its time for everyone to get settled in, settled down, and begin the next chapter of their lives. But when you put this many mice together, mice who've never met, mice who come from different towns with different cultures, arguments are inevitable.

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Mayor Cavre isn't happy with being robbed, and immediately sends his task force out to capture the West Patrol. Our heroes must flee the spider farms before the torches find them, but they aren't the only ones slipping away into the night...

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After surviving the hailstorm, East Patrol and their refugees find temporary safety in Ironwood. Marx interferes with politics, Francisca makes a friend, and Tander... Tander does a little bit of everything.

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Mayor Cavre is hiding the mail, and West Patrol commits themselves to getting it back and delivering it all personally. They find out a lot more about Woodstuff's Grove than they wanted, and make a new enemy along the way...

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After their trouble with bandits, East Patrol is feeling gloomy. But so is the weather, and they need to keep up the pace if they want to get anywhere before a sudden summer storm hits. Round up the wagons, because this one's coming down hard!

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Trigger warning: Arachnophobia. There's a lot of talk of spiders in this episode and the next West Patrol episode.
 
West Patrol's mail route takes them to Woodstuff's Grove, deep in the swampy borderlands. The spider farms found here provide silk for all the Territories, and the man in charge, Mayor Cavre, gives our heroes a warm welcome. Or at least, he does once he finds out they have nothing to do with that terrible arsonist, Marx...

The East Patrol has reached the most dangerous obstacle in their escort mission - stony, open cliffs. Without any kind of foliage or tree cover, there's nothing between the refugees and an open sky full of hungry birds. And as Marx, Tander, and Francisca quickly discover, these cliffs hide more than just birds...

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West Patrol continues to investigate this murder mystery, but there's more to this case meets the eye. Between the mouse mafia, the mysterious witness Robin, and Rosalee's true motive, our heroes find a truth they never expected.

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With only a few days to prepare, East Patrol must push themselves to meet the deadline and move the caravan out to Wildseed. There's a lot to do and no time to do it, but the Guard keeps their heads high and their spirits positive in the face of all adversity!

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West Patrol, exhausted from last night's emotional ordeal, is approached by a red mouse named Loomis. He has a lot to worry about - his best friend is on trial for murder, and only the Mouse Guard can help find the truth!

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Now that they've arrived in Shorestone and scouted the place out, the East Patrol finds they have a lot of work to do, and not a lot of time to do it. As the sun begins to set on the camp of refugees, our heroes make some preparations for the job ahead of them.

Francisca is played by Riley. Marx is played by Gnome. Tander is played by Drakkel. And our Games Mouse is Grant.

Music performed by Thylacinus. Today's episode was edited by Gnome.

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Zeke's past has caught up to him, and he's determined not to let it catch up to anyone else. As determined as he is to leave the patrol, others are equally determined to see him stay. How strong do the bonds of friendship hold?

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Last season's crew of Tander, Francisca, and Marx has reunited once more, with another mission for the newly-forming town of Wildseed. With the wind blowing softly and the summer sun shining bright, East Patrol finds themselves on a lovely, leisurely trek to Shorestone to pick up some refugees.

Francisca is played by Riley. Marx is played by Gnome. Tander is played by Drakkel. And our Games Mouse is Grant

Music performed by Thylacinus. Today's episode was edited by Gnome

If you're listening to this episode today, Sept 2nd starting 10am Central, Grant will be part of a 24 hour Extra Life charity stream, happening right now! Hop on over to Gextra.life and check it out! You can come back to the mice later, they aren't going anywhere.

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