Episodes
Thursday Jun 04, 2015
Goblin Quest Chat: Comedy in Games
Thursday Jun 04, 2015
Thursday Jun 04, 2015
Designer of Goblin Quest Grant Howitt joins Ironicus, Medibot, Gharbad, and Panzer to discuss how comedy, which often comes from subversion of a framework, can be accounted and designed for in roleplaying games. There are two key factors: writing vaguely enough for the players to add their own comedy, and ensuring comedy and progress are not mutually exclusive. To think, before this I thought I just had to play something sad and wait a while.
Paranoia's complete Kickstarter
InSpectres RPG
Version: 20241125
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