Episodes

Saturday Mar 14, 2015
Last Stand Chat: Risk/Reward Mechanics
Saturday Mar 14, 2015
Saturday Mar 14, 2015
Medibot, Gnome, Ambisagrus, Ironicus, and Gharbad are joined by special guest PublicOpinion to discuss risk and reward design. These elements appear organically in all sorts of games, but are rarely designed as a core part of a roleplaying experience-- rather, these elements are much more common in directly competitive games. Our panel discusses this phenomenon in preparation for Last Stand, a Fortune engine game just dripping with risks and rewards.
Six Feats Under presents: Last Stand
Games discussed: World of Darkness, Stone Age, Argent: The Consortium, Retro-Causality
PublicOpinion's Twitter
PublicOpinion's Tumblr

Saturday Feb 14, 2015
World Wide Wrestling RPG Chat: Show Wrestling & RPGs
Saturday Feb 14, 2015
Saturday Feb 14, 2015
WWWRPG designer Nathan Paoletta joins us to discuss the surprising similarities between professional wrestling shows and roleplaying games, from the safe exploration of the captivation of violence to the concept of collaboration with an apparent opponent.

Friday Jan 30, 2015
Strike! Chat: Designing from Influences
Friday Jan 30, 2015
Friday Jan 30, 2015
Strike! is an RPG that refines D&D, Burning Wheel, Mouse Guard, 13th Age and more down to a simple, fast formula. Ironicus and company discuss the process of effectively designing from such influences with Strike! creator Jim McGarva.

Saturday Jan 17, 2015
Eclipse Phase Chat: Established Settings
Saturday Jan 17, 2015
Saturday Jan 17, 2015
Special guests Tsercele and Gertrude Perkins join Ikks and Ironicus to discuss their favorite settings, and just what to do when your favorite RPG's sourcebook provides too much-- or too little.

Monday Dec 01, 2014
Law's Out Chat: Diceless & Non-Standard Conflict Resolution
Monday Dec 01, 2014
Monday Dec 01, 2014
Ironicus, Ambisagrus, Drakkel, and Wolfshirt are joined by friend of the show Jacob Randolph and special guest Jess Purdy of Gamer-XP to discuss their favorite diceless (or at least nearly diceless!) games, and just what makes them so well-suited to narrative play. Favorites include Malifaux, Nobilis, and Chuubo's Marvelous Wish-Granting Engine.

Friday Oct 31, 2014
Golden Sky Stories Chat: Eastern Tabletop Games & Culture
Friday Oct 31, 2014
Friday Oct 31, 2014
Golden Sky Stories translator Ewen Cluney joins us to discuss tabletop gaming culture in Japan, and the handful of games he has worked to bring to English-speaking audiences.

Saturday Oct 04, 2014
Inverse World Chat: Non-Standard Fantasy
Saturday Oct 04, 2014
Saturday Oct 04, 2014
Mikan (TableHop) and Gnome (Jacob Randolph), writers of the Inverse World expansion for Dungeon World/Apocalypse World, join Ironicus, Medibot, and AWoodenPalisade to discuss how Inverse World and other games break free of standard fantasy mainstays.

Thursday Sep 11, 2014
Breakfast Cult Chat: Setting and Maintaining Tone
Thursday Sep 11, 2014
Thursday Sep 11, 2014
Ettin, Gnome, and Clove, some of the developers of the FATE game Breakfast Cult, join Ironicus, Ambisagrus, and Medibot to discuss maintaining tone in games, from lighthearted to darkly serious.

Thursday Sep 04, 2014
Fiasco: Small Time Gotham Chat: GM-less Games, Cooperation, and "Cooperation"
Thursday Sep 04, 2014
Thursday Sep 04, 2014
Ironicus, Ikks, Drakkel, and special guest James D'Amato of Peaches and Hot Sauce's show "One Shot" discuss tabletop games with no GM, DM, storyteller, or referee.