Miss Vicki has made some sales, and the fallout is immediate. Kayla attracts a crowd. Dennis performs an interview. Cecile cracks a code. Minerva does her research.

Continue Reading »

Zeke, Lily, Isolde, and Francisca have been sent to Ivydale to escort someone important. Their mission is secret: they don't know their destination, who they're protecting, or why. They don't even know when their escort is supposed to be here, and that means its time to eat bread and draw pictures until they show up.

Continue Reading »

Granny, Sable, and Tander are heading to an uncharted corner of the territories, never described by canon before - and that means we get to make up what we find there! With Tander along to teach Sable how to use a sword, Granny leads the Bridge Patrol to the southernmost corner of the territories to repair distrust in the Oakgrove metropolitan area.

Continue Reading »

Thaw’s End

As the Thaw comes to a close and the territories warm up for the summer, our two patrols finish the last of their tasks on their way back to Lockhaven.

Thaw 12 Tabletalk

Tabletalk. Don't listen to this before you listen to the episode, yanno?

With the last of their unplanned business taken care of, Blue Patrol is finally able to finish their original mission, and Zeke will finally be able to go home.

Continue Reading »

Red Patrol has cornered the kidnapper - an old mouse named Thomas. Granny takes a hard stance on what must be done, but Sable is too soft. She refuses to follow through.

Thomas' fate falls to his daughter, Isolde.

Continue Reading »

Minerva is drawn in two directions, as our game becomes a millennial Pygmalion. Kayla makes another sale. Cecile meets Miss Vicki. Dennis finds a shoulder to lean on.

With the pirates finally cleared out, the blue patrol returns to their original task: decoding the Spear's message, and finding anything they can about the Spear. Who they are, what they want, and most important of all - why a spear?

Continue Reading »

Aurelia (Clove), Boggurt (Gharbad), Coda (Riley), Solis (Aubrey), and Verse (Violet) have been wildly separated from one another, each discovering pieces of the story of why the Guardian has awoken once more. Only by coming together again can they hope to shut it down, once and for all.

Now the Inverse World is here in the Fellowship system. Support the book on kickstarter now!

Minerva and Cecile get closer, leaving Kayla and Dennis with some very confused feelings.

This episode was edited by Grant.

Continue Reading »

The fellowship is finally entirely reunited, as Rue and Pan ride Char into town, Poptart swims back home from outer space, and Yuria is there to greet them all. But she's not the only one - Char was sealed up in that sword for a reason, and the columnists have rounded up a posse to seal Char away once more.

Support the second edition of Fellowship on kickstarter now!

Continue Reading »

Support the book on kickstarter now!

Aurelia (Clove), Boggurt (Gharbad), Coda (Riley), Solis (Aubrey), and Verse (Violet) have crashlanded on the island of Guardian's Toe, a dormant stone robot that, according to legend, helped seal Sola in her golden cage thousands of years ago. Since then, the Guardian hasn't moved at all, and a city was built into and on top of it. But now it's woken up, and our fellowship has to save the city from the land it was built on.

 

- Older Posts »