Tabletop tomfoolery– wizardly wisecracks. We bring you tabletop gameplay and discussion with a panel of lighthearted players.

13A campaign 26b: Redcaps’ Resolve

Posted on November 22nd, 2013

Scarlett manages to patch up some ley lines fractured by the Hellhole’s passing, and the party makes it to the secret entrance into Drakkenhall— only to be halted by a foe that may not exist at all.

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