Tabletop tomfoolery– wizardly wisecracks. We bring you tabletop gameplay and discussion with a panel of lighthearted players.

13a campaign 46: Home

Posted on July 25th, 2014

Nav has left the party to pursue his own nefarious ends! The remaining Elements escape Dieseny’s Land with the help of a friendly band of fishermen gnomes. After some spooky adventures on the Inland Sea, the party arrives at their new home, Equinox Manor. Heartwarming reunions ensue as the party plans their next move— to build a state-of-the-art airship and locate a certain mysterious floating isle in hopes of retrieving the next key, the Cog of Regulus.

Six Feats Under presents: Let's Play The Thirteenth Age
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