Tabletop tomfoolery– wizardly wisecracks. We bring you tabletop gameplay and discussion with a panel of lighthearted players.

13a campaign 47: Regulus

Posted on July 26th, 2014

The party arrives on Regulus and are half-blackmailed into teaming up with a mysterious construct, Slots (Ikks). Their research into the Cog, the power source of this great city, is aided by the local Zorigami DU-4. When the party creates a duplicate of the Cog to ensure the island does not fall to the surface, DU-4 and his brethren are forced by protocol to attack, leaving the party with heavy hearts as they make good their escape with their newest key, the Cog of Regulus.

Six Feats Under presents: Let's Play The Thirteenth Age
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