SIX FEATS UNDER

Tabletop tomfoolery– wizardly wisecracks. We bring you tabletop gameplay and discussion with a panel of lighthearted players.

13a Playtest 2a: Towers and Travels part 1

Posted on September 2nd, 2012

Returning to Boltstrike, our heroes witness the Betrayal of Boltstrike and theft of the namesake tower’s storm magic. Giving chase with some druidic aid along the way, they trace the betrayer and his draconic ally to Greenstand, once an imperial palace, now a den of undead power.

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